Performance increase with BitmapData

I’m working on a project that everything eats performance, using FLV videos, animated smooth Bitmaps, Papervision3D and everything else…
So I started desperately find a way to increase the flash performance.

So, I realized that using BitmapDatas instead using many sprites and FLV videos helped really much.
I mean, instead adding a full screen FLV streaming video on your background, add a Bitmap child on your background that draws the FLV child.

I didn’t make any benchmarks, but, at least on this project it’s helping me speeding up my heavy processing flash.

2 Comments »

  1. Martin Anderle said,

    November 24, 2007 @ 12:33 am

    Sounds interesting! Did you build a flv-bitmapdata converter!??! For my last project I used hexagonstars animted bitmap class which was very helpful. http://blog.hexagonstar.com/animatedbitmapclassupdate/

  2. Ghislain said,

    January 21, 2008 @ 3:44 am

    Hello Keita … i’ve tried your tricks on a website (http://www.laloco.com) but i didn’t see any difference (for small pc i speak) :s …

    But this is a great idea to do that !!!

    Thanks again

    ps : i said i’ll answer you by mail ( i ask you by mail about this performance problem) , but i was to speed until now … sorry

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